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For societies and clubs

A new game for your weekly meet

22 roles, no setup, and a different game every time.

5–15 players22 rolesFree
The night screen telling players to turn outward

Different every week

The deal changes, so strategies don't go stale.

Bigger tables, more twists

Six extra roles unlock at 10 players.

Nothing to carry

No cards, no board. Just phones.

Call the meeting to order

Host a game